观察了一下,题目的做法和我的做法差不多类似,都是想要从同一身高位置往下找,我是先计算长度,长的人先走来做到同一高度出发
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
int na=0, nb=0;
for(ListNode* p = headA; p != NULL; p=p->next, ++na);
for(ListNode* p = headB; p != NULL; p=p->next, ++nb);
ListNode *p=headA, *q=headB;
if(na > nb) {
for(int i = 0; i < na-nb; ++i) {
p = p->next;
}
} else {
for(int i = 0; i < nb-na; ++i) {
q = q->next;
}
}
while(p != NULL) {
if(p == q) return p;
else { p=p->next; q=q->next; }
}
return NULL;
}
};
官方题解是同时遍历,到终点就跳到对面,也能做到同一起跑线
时间复杂度一样,但是还是略略快一点
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
class Solution {
public:
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
ListNode *p=headA, *q=headB;
while(p != q) {
p = p == NULL ? headB : p->next;
q = q == NULL ? headA : q->next;
}
return q;
}
};